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I just notice something. Most of the time you can see actors and tiles used in a game by going to someone profile. Well, if someone work hard on a code and don't want to share it then will he/she be able to hide it? Also If given the choice to, can someone show the codes used in the game so others may use it and change when needed?Just thinking ahead but it would sucks if someone just came in and just copy and paste the codes used. Stealing tiles is bad enough.
Super Tank
I like the idea! But it will be not fair for competitions. The guys that don't understand coding will probably lose of the other contestans who uses script.
Some people are godly at art, coding is also a skill which you have to learn. Just because one person is bad at art don't mean we limit members from using good art in competitions so why should be limit coding?
Quote from: Zelkova on April 14, 2009, 09:16:38 amSome people are godly at art, coding is also a skill which you have to learn. Just because one person is bad at art don't mean we limit members from using good art in competitions so why should be limit coding?We could do seperate competitions one for codeing and one for not, and maybe one mixed one or something. But seriously, I AM ALL FOR IT! I have been dying to work with codes
Quote from: Arendil on April 14, 2009, 10:18:41 amQuote from: Zelkova on April 14, 2009, 09:16:38 amSome people are godly at art, coding is also a skill which you have to learn. Just because one person is bad at art don't mean we limit members from using good art in competitions so why should be limit coding?We could do seperate competitions one for codeing and one for not, and maybe one mixed one or something. But seriously, I AM ALL FOR IT! I have been dying to work with codes Instead of separate comps we could have seperate divisions (ex: Upper Division uses Scripting and Lower Division uses plain MGB).
Why no just use javascript for the scripting language? JS is one of the most popular languages in the world. Another possibility might be LUA?
Quote from: whisperstorm on May 21, 2007, 07:08:05 amWhy no just use javascript for the scripting language? JS is one of the most popular languages in the world. Another possibility might be LUA?So this was sugguested some time ago. Cool.
Actor Maker is currently very simple - it's designed as simple behavioral flags. We're considering two ways to extend it1) Keep it simple and flag/behavior based - just add a lot more flags/behaviors/events. This makes it much easier to understand and debug (especially with teams) but limits the game styles somewhat. However if you want action-style RPGs this will be just fine.2) Bring in a scripting language. We're thinking about using Smalltalk (actually the variant known as squeak) since there's a version we can embed in Flex (which is used to develop MGB). This is more flexible but the learning curve is a lot tougher and it will make team projects more complex we thinkYour thoughts?
Quote from: jamesrocksy on April 15, 2009, 03:14:53 pmQuote from: whisperstorm on May 21, 2007, 07:08:05 amAnother possibility might be LUA?So this was sugguested some time ago. Cool.Wow, a LONG time ago ... for me
Quote from: whisperstorm on May 21, 2007, 07:08:05 amAnother possibility might be LUA?So this was sugguested some time ago. Cool.
Another possibility might be LUA?
Quote from: Arendil on April 15, 2009, 03:36:05 pmQuote from: jamesrocksy on April 15, 2009, 03:14:53 pmQuote from: whisperstorm on May 21, 2007, 07:08:05 amAnother possibility might be LUA?So this was sugguested some time ago. Cool.Wow, a LONG time ago ... for meWhisperstorm was like the forums first member.
hiss
ok that joke is getting old already
just like the rest of us
should I just ban everyone
Quote from: domo on July 09, 2011, 07:00:39 pmI actually love Red Pandas. They're one of my, if not my, favorite animals. But I never say so because I dun wanna steal Zelkova's thing. d:Wow way to steal Zelkova's thing.
I actually love Red Pandas. They're one of my, if not my, favorite animals. But I never say so because I dun wanna steal Zelkova's thing. d:
Hey baby, you can tug my master sword any time.